COLLADA/glTF

Birds of a Feather
Wednesday, July 24, 2013 - 2:00pm to 2:55pm
Hilton Anaheim
California Ballroom A&B

COLLADA makes it easy to transport 3D assets among applications, so diverse 3D authoring and content-processing tools can be combined into a production pipeline. The COLLADA working group shares recent updates on COLLADA and glTF:

• Welcome and general updates: Neil Trevett, President of the Khronos Group, NVIDIA
• glTF updates and roadmap: Fabrice Robinet, COLLADA Working Group Chair
• OpenCOLLADA upgrade : Uli Klumpp, Smith Micro
• COLLADA and JavaFX 3D: John Yoon, Oracle
• COLLADA and AutomationML: Fabrice Robinet, COLLADA Working Group Chair
• Integrating glTF and Three.js: Tony Parisi, SkyBox Networks
• glTF in Cesium: Patrick Cozzi, Analytical Graphics Inc. and University of Pennsylvania
• Rest 3D: Remi Arnaud, AMD