Comprehensive summaries of the latest technologies in computer graphics and interactive techniques. SIGGRAPH 2013 exhibitors demonstrate software, hardware, and systems; answer questions; and host one-on-one conversations about how their applications improve professional and technical performance.
zSpace: A Revolutionary Way to Experience 3D Content
TUESDAY, 23 JULY | 9:45-10:45 am
Concise summary of how you can use this new integrated system for visualizing and interacting with 3D content in your application.
Advanced Micro Devices, Inc.: Real-Time ACES Decoding and AMD FirePro GPU-Enabled RRT/ODT Processing at 4K
TUESDAY, 23 JULY | 11:15 am-12:15 pm
Interactive decoding enables real-time adjustment in scene-referred linear light of color balance, contrast, and effective exposure of high-dynamic-range ACES. Efficient coding/decoding using floating-point provides extra precision to support these features.
TUESDAY, 23 JULY | 12:45-1:45 pm
Imagination Technologies: Accelerating Look Development With Real-Time, Interactive Ray Traced Viewports
TUESDAY, 23 JULY | 2:15-3:15 pm
Imagination Technologies recently launched the Caustic Visualizer ray traced viewport plugins for Autodesk 3ds Max and Maya. When coupled with the Caustic Series2 ray tracing accelerator boards, these plugins bring real-time, interactive ray tracing to even the earliest stages of modeling and lighting pipelines. Artists using 3ds Max and Maya will learn how this solution can help them make better-informed creative choices in both modeling and lighting pipelines. This saves cost by reducing unnecessary and time-consuming preview renders of characters and backgrounds, compared to working with traditional OpenGL or Direct3D viewports.
Siliconarts RayCore®: Real-Time Ray Tracing GPU for Mobile and Embedded Applications
TUESDAY, 23 JULY | 3:45-4:45 pm
Meet the world’s first and fastest real-time ray tracing technology-enabled mobile GPU, a fully hardwired system that runs immersive and interactive 3D content in mobile and embedded applications.
WEDNESDAY, 24 JULY | 9:45-10:45 am
Advanced Micro Devices, Inc.: FirePro Technologies for Visual Computing
WEDNESDAY, 24 JULY | 11:15 am-12:15 pm
Visual Computing is the combination of two key assets from AMD: compute and graphics. Visual Computing needs numerous specific features in graphics and compute in order to become a new experience in digital content creation, multimedia, or visual simulation. AMD FirePro Technology provides these key features, delivering the best experience in Visual Computing.
WEDNESDAY, 24 JULY | 12:45-1:45 pm
Imagination Technologies: The Architecture of High-End Mobile Graphics Hardware
WEDNESDAY, 24 JULY | 2:15-3:15 pm
The first half of this talk highlights the key aspects of PowerVR GPUs, including information on the new PowerVR Series6 architecture - the architecture behind high-end mobile devices set to ship in the next 6-12 months. It provides an overview of how the hardware works and compares Series6 against PowerVR Series5/5XT and conventional GPU solutions. The second half concentrates on the dos and don'ts of graphics on PowerVR hardware, detailing performance-analysis tools and crucial rules for getting great performance on PowerVR hardware.
Web3D Consortium: X3D - Your Solution for Real-Time, Interactive, Mobile 3D Graphics
WEDNESDAY, 24 JULY | 3:45-4:40 pm
3D graphics enters a new realm. The Web3D community of content and application developers showcase their innovative 3D applications. Mobile devices running HTML5 browsers display interactive 3D objects merged into real-time video. X3D, with its declarative approach and API bindings is compatible with many web and industry technologies. The data-integration capacities and the rich set of componentized features are rapidly expanding X3D’s value in the mobile, augmented-reality, geolocation, CAD, and medical markets. Come see the latest real-world interactive 3D applications.