Talks are a less formal alternative to formal publication. They often highlight the latest developments before publication, present ideas that are still in progress, or showcase how computer graphics and interactive techniques are actually implemented and used, in graphics production or other fields. Talks take you behind the scenes and into the minds of SIGGRAPH 2013 creators in all areas of computer graphics and interactive techniques, including art, design, animation, visual effects, interactivity, research, and engineering.
And don't miss these additional talks:
Hall B | Registration Categories: F S E+ Ex
Explore Studio-related technologies, artwork, and concepts. Then follow up with the presenters in informal sessions after their talks.