Technical Papers
Laplacians, Light Field & Layouts
Thursday, 25 July 2:00 PM - 3:30 PM
Session Chair: Andrew Nealen, Polytechnic Institute of New York University
Thursday, 25 July 2:00 PM - 3:30 PM
Session Chair: Andrew Nealen, Polytechnic Institute of New York University
An efficient adaptive coarsening, sparsification, and compensation scheme for the efficient iterative solution of sparse homogeneous and inhomogenous Laplacian matrices that arise in computational photography and 3D mesh-processing applications.
Dilip Krishnan
New York University
Richard Szeliski
Microsoft Research
Raanan Fattal
Hebrew University of Jerusalem
Simultaneous defocus and motion deblurring without estimating scene depth or motion, supported by theoretical and experimental analyses of computational cameras in 5D (4D light field + 1D time) space.
Yosuke Bando
Toshiba Corporation and MIT Media Lab
Henry Holtzman
MIT Media Lab
Ramesh Raskar
MIT Media Lab
A procedural approach to create realistic continuous terrains using principles from hydrology. The terrain is stored in a novel data structure, allowing for quick rendering and editing.
Jean-David Génevaux
Laboratoire d'InfoRmatique en Image et Systèmes d'information
Eric Galin
Laboratoire d'InfoRmatique en Image et Systèmes d'information
Eric Guérin
Laboratoire d'InfoRmatique en Image et Systèmes d'information
Adrien Peytavie
Laboratoire d'InfoRmatique en Image et Systèmes d'information
Bedrich Benes
Purdue University
A method for synthesizing tilings that are similar in appearance to a set of example tilings. The algorithm, BLOCKSS, can efficiently generate tilings with hard and soft constraints.
Yi‐Ting Yeh
Stanford University
Katherine Breeden
Stanford University
Lingfeng Yang
Stanford University
Matthew Fisher
Stanford University
Pat Hanrahan
Stanford University