Sunday, 21 July 9:00 AM - 10:00 AM | Anaheim Convention Center - Room 203 B
This session is for interdisciplinary educators, artists, scientists, and researchers. Attendees share experiences and discuss approaches to collaboration, integrated research, and anti/multi-disciplinary creative production.
Bonnie Mitchell
Marc Barr
Sunday, 21 July 9:30 AM - 10:30 AM | Anaheim Convention Center - Room 202 B
Open to all interested in motion capture, 3D projection, and the harnessing of biometric data via wearable technology for live event applications and as a tool for the corporal expression of youth and the functionally or physically impaired.
Maziar Ghaderi
Sunday, 21 July 10:00 AM - 11:00 AM | Anaheim Convention Center - Room 203 B
Animations and interactive media for teaching and learning, and lessons learned from collaboration of artists with science and engineering faculty. Presented by the MIT ARTEMiS visualization group.
Violeta Ivanova Education Committee
Sunday, 21 July 10:30 AM - 11:30 AM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
An overview of the state of the art of CG in Australasia. Network with international professionals and discover computer graphics works from across the world.
Tomasz Bednarz
Sunday, 21 July 11:00 AM - 12:00 PM | Anaheim Convention Center - Room 203 B
This session focuses on 15 trends in distance education to help strengthen your animation training programs, stay current, and foster better relationships with industry.
The ACME Network
Sunday, 21 July 12:00 PM - 1:00 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
Attendees interested in interactive techniques in education. Together with the Virtual Reality Society, IVRC hosted IVRC2013, its 20th annual competition.
IVRC
Sunday, 21 July 12:00 PM - 1:30 PM | Anaheim Marriott - Orange County Ballroom 1
This session is for attendees interested in creating their own entertainment intellectual property outside of the studio system.
Marcus LeVere
Sunday, 21 July 12:00 PM - 2:00 PM | Anaheim Convention Center - Room 203 B
Representatives from various animation and visual effects production studios talk about what they look for in student demo reels.
Art Durinski
Education Committee
Sunday, 21 July 12:30 PM - 1:30 PM | Anaheim Convention Center - Room 201 C
Not sure how to plan your time at SIGGRAPH 2013? Learn tips from seasoned attendees and program chairs on maximizing your conference experience, "don't miss" sessions, and convention center layout.
Ann McNamara
Sunday, 21 July 1:00 PM - 2:30 PM | Anaheim Convention Center - Room 213 B
Blender is free and open-source 3D creation software for everyone. In this session, Blender Foundation chairman Ton Roosendaal reviews activities of the past year and discusses plans for 2014.
Blender Foundation
Sunday, 21 July 2:00 PM - 3:00 PM | Anaheim Convention Center - Room 203 B
Crafting the national conversation on innovation thinking: addressing cross-disciplinary learning across formal and informal experiences that engage the sciences and engineering with the arts and design.
Carol LaFayette
Education Committee
Sunday, 21 July 3:00 PM - 5:00 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
Join a discussion of year-round activities of the ACM SIGGRAPH Digital Arts Community, including online curated exhibitions, and our virtual community. Bring announcements and ideas.
siggrapharts.ning.com
Cynthia Beth Rubin
Sunday, 21 July 3:00 PM - 4:00 PM | Anaheim Convention Center - Room 203 B
Game jams, hackathons, and other rapid experiences for studying game development or interactive entertainment. Join Global Game Jam Director Foaad Khosmood in a discussion about game jams and the classroom.
Foaad Khosmood
Education Committee - Global Game Jam
Sunday, 21 July 3:30 PM - 5:00 PM | Anaheim Convention Center - Room 213 B
Blender is free and open-source 3D creation software. In this session, artists, scientists, VFX studios, animators, and developers present work done with Blender. Visitors can participate, too!
Blender Foundation
Sunday, 21 July 4:00 PM - 5:00 PM | Anaheim Convention Center - Room 203 B
Do online programs provide the same quality training as on-ground schools? Which topics work; which don't? Does online level the field through easier access, or short-change and build unrealistic expectations?
Dori Littell-Herrick
Education Committee - ASIFA
Sunday, 21 July 5:00 PM - 6:00 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
Meeting for Mexicans (and all Latin-Americans) interested in computer graphics.
Felipe Esquivel
Sunday, 21 July 8:30 PM - 11:00 PM | Anaheim Marriott - Elite Ballroom 1 & 2
This session is for attendees from Taiwan and everyone interested in graphics research or industry in Taiwan.
Bing-Yu Chen
Monday, 22 July 8:00 AM - 9:00 AM | Anaheim Convention Center - Room 203 B
This session aims to exchange methods, approaches, and answers to programming with human senses in mind. The focus is on apps and experimentations with proccessing, Arduino boards, and other trends.
Anna Ursyn
Education Committee
Monday, 22 July 9:00 AM - 10:00 AM | Anaheim Convention Center - Room 203 B
Hear from the experts about how 3D printing is changing the world and the value of particular technologies: David Cawley (Art Center College of Design) and John Miralles (Louisiana State University in Shreveport.).
Ryan Hayford
Education Committee
Monday, 22 July 9:00 AM - 11:30 AM | Anaheim Convention Center - Room 213 B
Come see the latest innovations in virtual reality! Individuals from various organizations showcase what they are working on and discuss what the key challenges are for this fascinating medium.
Jason Jerald
Monday, 22 July 10:00 AM - 11:00 AM | Anaheim Convention Center - Room 203 B
This session encourages the use of interactive approaches and techniques in education. Join us to discuss ways to promote creative and technical collaboration for development of engaging educational projects.
Rejane Spitz
Education Committee
Marcelo F. Pereira
Maria das Gracas Chagas
Monday, 22 July 11:00 AM - 12:00 PM | Anaheim Convention Center - Room 203 B
Faculty and students from all institutions of higher learning are invited to join us as we discuss our undergraduate research efforts, our successes and failures, and future ideas.
William Joel
Education Committee
Monday, 22 July 12:00 PM - 1:00 PM | Anaheim Convention Center - Room 203 B
Integrated Help: Delivering information to artists when they need it, to reduce onboarding and time-on-task.
Margaret Plumley
Education Committee
Monday, 22 July 1:00 PM - 3:00 PM | Anaheim Convention Center - Room 201 C
There are special challenges and responsibilities associated with being a graphics professional in government. This session discusses solutions designed to benefit you and your customer.
Steve Abbott
Monday, 22 July 1:00 PM - 2:00 PM | Anaheim Convention Center - Room 213 B
The European Research Council is a funding organisation for frontier research aimed at stimulating scientific excellence in the European Union. Learn about our funding programmes and opportunities.
European Research Council (ERC)
Monday, 22 July 1:00 PM - 2:00 PM | Anaheim Convention Center - Room 203 B
Software licenses are a major financial burden for computer graphics programs. Can using free and open-source software be a viable alternative to the "industry standard"? An open discussion.
Wobbe Koning
Education Committee
Monday, 22 July 1:30 PM - 3:30 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
Interested in the activities of the Los Angeles Chapter? Come to this session to talk with us, get our flyer for next season, or just talk about computer graphics.
Leonard Daly
Monday, 22 July 2:00 PM - 3:00 PM | Anaheim Convention Center - Room 203 B
The rapid evolution of Khronos technologies poses unique challenges when it comes to providing training on the latest versions and assessing the expertise of software and hardware engineers and students.
During this session, representatives from Khronos, academia, and industry discuss current collaborations and initiatives to address these challenges, and how this will affect employers and training institutions.
• Erik Noreke, Khronos VP of Business Development, discusses the progress of the Khronos Khronos Initiative for Training and Education (KITE), a global initiative in partnership with leading educational institutions.
• Guest speakers from industry and academia share their current and planned collaborations with Khronos to create industry-recognized training and skills-assessment programs.
• Attendees are encouraged to actively contribute to the discussions by sharing their needs and experiences, and to get involved in development of these new initiatives.
Erik Noreke
Khronos Group
Education Committee
Monday, 22 July 2:00 PM - 3:00 PM | Anaheim Convention Center - Room 213 B
SCENE is developing flexible technologies that go beyond the ability of either sample-based (video) or model-based (CGI) methods.
Santi Fort
Monday, 22 July 2:30 PM - 3:30 PM | Anaheim Convention Center - Room 202 B
A panel of leading facial animation experts discusses the latest advances in facial animation technologies and techniques.
Kim Willsher
Monday, 22 July 3:00 PM - 4:00 PM | Anaheim Convention Center - Room 203 B
With music, procedural animation methodology allows for a unique level of synchronization and experimentation. This session looks at a range of assets created for music video and concert visual productions.
Aliza Sorotzkin and Scott Pagano
Education Committee
Monday, 22 July 3:30 PM - 4:30 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
An overview of the state of CG in Asia. Network with international professionals and discover computer graphics works from across the world.
Feng Xuan Li
Monday, 22 July 4:00 PM - 5:00 PM | Anaheim Convention Center - Room 213 B
This session, hosted by The Foundry and Weta Digital, is a meeting place to discuss deep compositing and how VFX facilities and developers are implementing innovative workflows using deep data. Deep compositing has already shown massive potential in many applications, but many more innovative ways to take advantage of deep data are being explored. Help shape the future of deep compositing. If you are using deep, come share what you're doing. If you're curious about deep and want to know how your facility might benefit, come hear what others are doing. Join us and be part of the discussion.
Weta, Pixar, Side Effects, RenderMan, and The Foundry
Monday, 22 July 4:00 PM - 5:00 PM | Anaheim Convention Center - Room 202 B
Let's all check in with Marilyn and find out what she is up to following her amazingly productive 18 years with PDI and DreamWorks Animation.
John Tarnoff
Monday, 22 July 4:00 PM - 5:00 PM | Anaheim Convention Center - Room 203 B
Recent VFX students and interns showcase demo reels and break down their VFX and game projects, explaining techniques and sharing lessons learned during their progression to working professionals.
Aliza Sorotzkin
Side Effects Software
Education Committee
Monday, 22 July 5:00 PM - 6:30 PM | Hilton Anaheim - Avalon AB
An informal gathering for attendees interested in hearing about and discussing the latest trends for production pipelines.
Hannes Ricklefs
Monday, 22 July 6:00 PM - 7:00 PM | Hilton Anaheim - Malibu
Meet and touch base for developers and users of the Open Shading Language (OSL) open source project.
Larry Gritz
Monday, 22 July 6:30 PM - 8:00 PM | Hilton Anaheim - Pacific Ballroom A
For attendees interested in the CG Show of Yoichiro Kawaguchi, an established Japanese CG artist, and those who would like to reunite or socialize with other attendees.
Yoichiro Kawaguchi
Tuesday, 23 July 9:30 AM - 11:00 AM | Anaheim Convention Center - Room 202 B
Women In Animation International hosts this annual gathering to promote networking and camaraderie at SIGGRAPH. All are welcome to join this fun event.
Jan Nagel
Tuesday, 23 July 11:00 AM - 1:00 PM | Anaheim Convention Center - Room 213 B
It seems that every day brings word of another studio or effects house in distress. A panel of industry veterans discusses the perception and the reality behind the news.
Rebecca A. Perry
Tuesday, 23 July 11:00 AM - 12:30 PM | Anaheim Convention Center - Room 201 D
This session is for attendees interested in Web3D applications for CAD. Discussion topics include X3D CAD Profile, STEP, NURBS, B-REP, and CAD data conversion.
Anita Havele
Tuesday, 23 July 11:00 AM - 12:00 PM | Anaheim Convention Center - Room 203 B
Cesium is an open-source 3D engine for creating virtual globes on the web with WebGL. This session presents an overview of the engine, user apps, and future plans.
Patrick Cozzi
Tuesday, 23 July 12:00 PM - 1:30 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
This discussion includes information about the organization and the upcoming ISEA2014 in Dubai, with the overarching theme of "Location". Dubai is a location with exquisite contradictions. Its location not only provides a place with world- renowned architecture, but also boasts its development along the waters, its original trading ground. Dubai is in a location, where everything around it is going through massive change, socially and politically.
Sue Gollifer
Tuesday, 23 July 12:30 PM - 2:00 PM | Anaheim Convention Center - Room 201 D
This ACM SIGGRAPH Cartographic Visualization (Carto) session explores how viewpoints and techniques from the computer graphics community can be effectively applied to cartographic and spatial datasets.
Theresa-Marie Rhyne
Tuesday, 23 July 1:00 PM - 2:30 PM | Anaheim Convention Center - Room 213 D
A meet-up for attendees interested in the scanning and other capabilities of the Kinect, ASUS Xtion, web cams, OpenNI, and PrimeSense.
Mike Amron
Tuesday, 23 July 1:00 PM - 3:00 PM | Anaheim Convention Center - Room 213 B
This session is for attendees interested in the recent standardization of a data interface for components that blend graphical content across multiple displays.
Daniel Baker
Tuesday, 23 July 2:00 PM - 3:30 PM | Anaheim Convention Center - Room 201 D
Learn more about the ISO X3D 3.3 standard and see a variety of application demonstrations. This session includes discussion of next-generation standardization efforts for reproducible rendering.
Anita Havele
Tuesday, 23 July 3:00 PM - 5:00 PM | Anaheim Convention Center - Room 203 B
Animating Diversity aims to educate and promote diversity within the arts and technology community. We want to change the landscape of the creative industry through cultural narrative and character development.
Sheriee Jackson
Tuesday, 23 July 3:00 PM - 4:30 PM | Anaheim Convention Center - Room 213 D
A meet-up for attendees interested in the motion capture and other capabilities of the Kinect, ASUS Xtion, LEAP, web cams, OpenNI, and PrimeSense.
Mike Amron
Tuesday, 23 July 3:00 PM - 5:00 PM | Anaheim Convention Center - Room 201 C
This session is for attendees interested in discussing creative projects and how to manage them, with a particular emphasis on agile methodologies.
Gil Irizarry
Tuesday, 23 July 3:00 PM - 4:30 PM | Anaheim Convention Center - Room 213 B
Overview and discussion of the open-source applications being developed by Projex Software to help production houses with shared problems like production tracking and asset management.
Eric Hulser
Tuesday, 23 July 3:00 PM - 5:00 PM | Anaheim Convention Center - Room 202 B
This session is open to anyone interested in REST technology applied to 3D content.
Remi Arnaud
Tuesday, 23 July 3:30 PM - 4:15 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
This event is a meeting of Brazilians and people interested in what's happening in CG in Brazil.
Aruquia Peixoto
Tuesday, 23 July 3:30 PM - 5:00 PM | Anaheim Convention Center - Room 201 D
Learn more about the Web3D Consortium, its members, and its technology.
Anita Havele
Tuesday, 23 July 4:00 PM - 6:00 PM | Hilton Anaheim - Palisades
This event is for alumni of The Ohio State University and attendees who have studied at The Advanced Computing Center for the Arts & Design (ACCAD).
Elaine Smith
Tuesday, 23 July 4:00 PM - 5:30 PM | Hilton Anaheim - Laguna AB
Discussion of large-scale rendering: renderfarm infrastructure, software, queue management, reliability, and performance.
Mark Hills
Tuesday, 23 July 4:15 PM - 5:15 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
Industry leaders share the latest CG developments in Latin America. Network with international professionals and discover computer graphics works from across the world.
Diana Arellano
Tuesday, 23 July 5:30 PM - 7:00 PM | Anaheim Marriott - Orange County Ballroom Salons 1 & 2
This session is for attendees interested in hearing about and discussing the latest trends in dynamic simulation (rigid, cloth, hair, fluids, etc.) in production. Come. Connect. Collaborate. Experience. Enjoy. Eat.
Mark A. McLaughlin
Tuesday, 23 July 5:30 PM - 6:30 PM | Hilton Anaheim - El Capitan AB
A demo and discussion of the latest from OpenSubdiv. Meet the key contributors, learn about the roadmap and timetable, and get answers to all your questions.
Bill Polson and Dan Herman
Tuesday, 23 July 6:30 PM - 7:30 PM | Hilton Anaheim - Green Room - Hilton
A social event for LGBT and ally attendees who love graphics. We will meet at the hotel and share a stroll to a bar in the park. Bring a friend.
AJ Christensen
Wednesday, 24 July 9:00 AM - 11:00 AM | Anaheim Convention Center - Room 213 B
This session explains what professionals look for in a demo reel, and how to get and keep a job it in a competitive market.
Animation Mentor and Reel FX
Wednesday, 24 July 10:00 AM - 11:00 AM | Hilton Anaheim - California Ballroom A&B
The Khronos Chapters Community encourages creation of member-driven groups of Khronos API enthusiasts who get together to share their challenges and achievements, learn more about Khronos APIs, hear from exciting guest speakers, and expand their Khronos API developer network.
This session is open to anybody interested in meeting people with similar interests in Khronos technologies in their part of the world.
• Find out what Khronos Chapters are all about and why so many new chapters have been started around the world.
• Meet chapter leaders, who will talk about what their chapters are doing and why they decided to start their own chapter.
• Learn more about how to start your own Khronos Chapter.
• Meet Erik Noreke, Khronos VP of Business Development, to learn more about this rapidly growing member-driven Khronos technology community.
• Enjoy some time socializing with like-minded Khronos technology enthusiasts.
Khronos Group
Wednesday, 24 July 10:00 AM - 11:00 AM | Anaheim Convention Center - Room 202 B
This session discusses the state of the OpenScenegraph open-source project. OSG is a premiere system for Scenegraph and simulation visualization. Hear the latest from the OSG community at SIGGRAPH 2013.
John F. Richardson
Wednesday, 24 July 10:00 AM - 11:30 AM | Anaheim Convention Center - Room 201 C
X3D 4.0 with HTML5, X3DOM and AR. The X3D Standard is pursuing HTML5, X3DOM, augmented reality, and compressed binary to maximize use of interactive 3D models on the web.
Anita Havele
Wednesday, 24 July 10:30 AM - 11:30 AM | Anaheim Convention Center - Room 203 B
A lively, engaging discussion on educating the next generation of animators that moves beyond the "principles" to discuss the process of discovery, confident problem-solving skills, creating memorable and exciting characters, and more!
Vancouver Film School
Wednesday, 24 July 11:00 AM - 12:00 PM | Hilton Anaheim - California Ballroom A&B
The Khronos Camera Working Group is creating an open, royalty-free standard for advanced, low-level control of mobile and embedded cameras and sensors. During this session, attendees:
• Explore the requirements for this cross-platform sensor-control API.
• Discuss the Camera Working Group's efforts to drive consensus on functionality such as burst control over sensor, flash and lens, system-wide time stamping of sensor samples, multiple sensor control, output format and resolution selection, and consistent device and frame metadata.
• Examine the potential use of EGL for data streaming and accessing cross-API sensor-synchronization time stamps.
• Discuss interoperability of a Khronos Camera API with OpenVX, OpenGL, OpenGL ES, and OpenCL when used for image and vision processing.
Khronos Group
Wednesday, 24 July 11:00 AM - 12:00 PM | Anaheim Convention Center - Room 213 B
The third annual meeting to discuss features in the latest release of the Alembic file format with the developers from Sony Pictures Imageworks and Industrial Light & Magic.
Erik Strauss
Wednesday, 24 July 11:00 AM - 12:00 PM | Anaheim Convention Center - Room 202 B
This session is for attendees interested in the teaching of computer graphics online and how it differs from "real classroom" teaching. What are the advantages and disadvantages? The best techniques?
Kirsty Parkin
Wednesday, 24 July 11:30 AM - 1:00 PM | Anaheim Convention Center - Room 201 C
Learn more about how to extend X3D capabilities to support augmented-reality and mixed-reality applications. Also get an update on current AR standards activities.
Anita Havele
Wednesday, 24 July 11:30 AM - 12:30 PM | Anaheim Convention Center - Room 213 D
Texture Painters, strut your stuff. Think speed dating, but instead artists quickly present tips and tricks using their favorite tools, including Photoshop, Mari, Mudbox, Zbrush, 3D-Coat, etc.
Deke Kincaid
Wednesday, 24 July 12:00 PM - 1:00 PM | Anaheim Convention Center - Room 213 B
This session is for educators, administrators, and technical staff working in digital-media education and interested in render management.
PipelineFX
Wednesday, 24 July 12:30 PM - 3:30 PM | Anaheim Marriott - Marquis Northwest
A chance for technical trainers, technical writers, and training staff to meet and talk about the rewards and challenges of training artists in an animation, visual effects, or game studio.
Tad Leckman
Wednesday, 24 July 1:00 PM - 2:30 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
An overview of the state of CG in USA + Canada. Network with international professionals and discover computer-graphics works from across the world. This meeting also marks the conclusion of the week’s social game: Orange County Conundrum (including an overview of the project, and prizes!)
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Contact: Torrey Nommesen
David Suarez
Wednesday, 24 July 1:00 PM - 2:30 PM | Anaheim Marriott - Platinum Ballroom 8
Continuing last year's (hugely successful!) talk about personal projects, we examine what works? What doesn't? How you get people interested? And how do you sustain that interest (Especially over time)?
Sunil Rampersad
Wednesday, 24 July 1:00 PM - 2:00 PM | Anaheim Convention Center - Room 202 B
HSAF has released the programmers' reference manua,l specifying the HSAIL intermediate language. This session is for people interested in GPU compute using HSA systems.
Peter McGuinness
Wednesday, 24 July 1:00 PM - 2:30 PM | Anaheim Convention Center - Room 213 B
OpenGL, OpenCL and Multimedia across devices using Java.
Showcasing CAD, games, video and UI. Backend of Ardor3D, Java3D, JME3 and libGDX.
Running on Android, Linux, Window, OSX, and Solaris.
Sven Gothel
Wednesday, 24 July 1:00 PM - 1:55 PM | Hilton Anaheim - California Ballroom A&B
KITE, the Khronos Initiative for Training and Education, was launched to address the need for standardized academic training programs and skills-assessment tools for engineers working with Khronos technologies. KITE’s goal is to enable educators to keep up with the evolution of these technologies and provide courseware for the most recent releases.
Erik Noreke, the chair of the KITE Advisory Panel and Khronos VP of Business Development, provides an overview of KITE and what it means for both academia and the industry. In addition, he discusses the current progress and latest achievements of the initiative.
Attendees are encouraged to discuss their experiences in teaching Khronos standards, the resources they need to improve their teaching experience, and what they can contribute to KITE's goal of developing high-quality Khronos technology-training programs.
Khronos Group
Wednesday, 24 July 1:00 PM - 2:30 PM | Anaheim Convention Center - Room 203 B
Hear presentations from Leonardo Affiliate Member organizations regarding cutting-edge Art-Science educational programs and discuss future directions for Leonardo. Educators, students, working artists, and scientists encouraged to attend.
Pamela Grant-Ryan
Wednesday, 24 July 1:00 PM - 2:30 PM | Anaheim Convention Center - Room 201 C
SIGGRAPH's longest-running Birds of a Feather session, Molecular Visualization welcomes researchers, educators, and students interested in applying interactive graphics to biology, chemistry, bio-informatics, and nanotechnology. We have met at SIGGRAPH since 1982.
Michael Pique
Wednesday, 24 July 2:00 PM - 2:55 PM | Hilton Anaheim - California Ballroom A&B
COLLADA makes it easy to transport 3D assets among applications, so diverse 3D authoring and content-processing tools can be combined into a production pipeline. The COLLADA working group shares recent updates on COLLADA and glTF:
• Welcome and general updates: Neil Trevett, President of the Khronos Group, NVIDIA
• glTF updates and roadmap: Fabrice Robinet, COLLADA Working Group Chair
• OpenCOLLADA upgrade : Uli Klumpp, Smith Micro
• COLLADA and JavaFX 3D: John Yoon, Oracle
• COLLADA and AutomationML: Fabrice Robinet, COLLADA Working Group Chair
• Integrating glTF and Three.js: Tony Parisi, SkyBox Networks
• glTF in Cesium: Patrick Cozzi, Analytical Graphics Inc. and University of Pennsylvania
• Rest 3D: Remi Arnaud, AMD
Khronos Group
Wednesday, 24 July 2:00 PM - 3:30 PM | Anaheim Convention Center - Room 202 B
This session discusses the latest techniques for interoperability between CG and simulation. Topics include GPGPUs, simulation methodology, simulation visualization, VR/AR, massive simulations, and HCI. What can CG bring to simulation?
John Richardson
Wednesday, 24 July 2:30 PM - 4:00 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
An overview of the state of CG in Europe. Network with international professionals and discover computer graphics works from across the world.
Dolly Omisore
Wednesday, 24 July 2:30 PM - 4:30 PM | Anaheim Convention Center - Room 203 B
This session is for Christians and others interested in Christianity who enjoy computer animation.
Andrew P. Smith
Wednesday, 24 July 3:00 PM - 5:00 PM | Anaheim Convention Center - Room 201 C
This BOF is intended for people who are part of productions with members working remotely. Learn how to better organize their work all the way from storyboard to finished film
Shane Davis
Wednesday, 24 July 3:00 PM - 5:00 PM | Anaheim Convention Center - Room 213 B
This session is for attendees interested in motion graphics, video production and compositing. Come see cool projects, and exchange techniques and ideas!
Gil Irizarry
Wednesday, 24 July 3:00 PM - 3:55 PM | Hilton Anaheim - California Ballroom A&B
WebCL allows web application developers to benefit from native acceleration of applications, through heterogeneous system parallelization. The WebCL API provides a JavaScript binding for OpenCL, enabling significant cross-platform acceleration of compute- and graphics-intensive web applications. WebCL further promotes ubiquitous implementation for augmented reality, video processing, computational photography, and gaming across heterogeneous systems, including mobile platforms.
Presentations consist of a WebCL tutorial, use cases and demos, and a status update of WebCL API standardization, implementation, applications, and utilities. Topics include:
• WebCL motivation, tutorial, demos, and use cases
• WebCL standardization: Status and roadmap
• WebCL API: Security requirements and provisions
• WebCL Kernel Validator
• OpenCL-to-WebCL translator utility
• Experimental integration of WebCL prototypes into browser engines
• Questions and answers
Khronos Group
Wednesday, 24 July 4:00 PM - 5:00 PM | Anaheim Convention Center - ACM SIGGRAPH Theater, Hall BC Lobby
An overview of the state of CG in Africa and the Middle East. Network with international professionals and discover computer graphics works from across the world.
Khaild Djado
Wednesday, 24 July 4:00 PM - 5:00 PM | Anaheim Convention Center - Room 202 B
This panel will discuss interactive and immersive projects that are pushing traditional storytelling into new spaces, and in the process possibly creating the next wave in entertainment.
Sunil Rampersad
Wednesday, 24 July 4:00 PM - 4:55 PM | Hilton Anaheim - California Ballroom A&B
OpenCL™ is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal computers, servers, and handheld or embedded devices. OpenCL (Open Computing Language) greatly improves speed and responsiveness for a wide spectrum of applications in numerous market categories, from gaming and entertainment to scientific and medical software.
This OpenCL session covers:
• State-of-the-union of the OpenCL Ecosystem – Neil Trevett, NVIDIA
• OpenCL Roadmap Updates – Affie Munshi, Khronos OpenCL Chair
• OpenCL SPIR
• Vendor Updates
Khronos Group
Wednesday, 24 July 5:30 PM - 7:30 PM | DoubleTree Suites by Hilton - Anaheim - Tuscany A
This session is for alumni of the Clemson University Digital Production Arts program to discuss current events and industry news.
Julie Brackett
Wednesday, 24 July 6:00 PM - 6:55 PM | Hilton Anaheim - California Ballroom A - Hilton
WebGL is a cross-platform, royalty-free web standard based on OpenGL ES 2.0. WebGL is shader-based, uses GLSL, and brings plugin-free 3D to the web, directly into the browser.
Khronos Group
Wednesday, 24 July 6:30 PM - 9:00 PM | Sheraton Park Anaheim - Garden A
Come one and all, and check out who's in Anaheim this year representing the old Black and Gold!
Ray Hassan
Wednesday, 24 July 7:00 PM - 7:55 PM | Hilton Anaheim - California Ballroom A - Hilton
The OpenGL ARB cordially invites you to attend the yearly Birds of a Feathe session at SIGGRAPH. Besides the latest news on OpenGL attendees hear three blitz presentations of 10 minutes each on topics that are of interest to OpenGL developers:
• OpenGL news and updates: Barthold Lichtenbelt, OpenGL ARB Working Group chair, NVIDIA
• nvFX: A New Shader-Effect Framework for OpenGL and OpenGL Compute and Other APIs: Tristan Lorach, Senior Devtech Engineer, NVIDIA
• From DirectX to OpenGL in 2013: Karl Hillesland, Demo/Research Team, AMD
• OpenGL Batching for the Masses: Samuel Gateau, Senior Devtech Enginer, NVIDIA
Khronos Group
Wednesday, 24 July 8:00 PM - 8:55 PM | Hilton Anaheim - California Ballroom A - Hilton
OpenGL ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems, including consoles, phones, appliances, and vehicles. Attend for the latest news and updates!
Khronos Group
Thursday, 25 July 12:30 PM - 1:00 PM | Anaheim Convention Center - Room 213 B
This sessions shows the latest results of the European Research Project FINE, which creates 3D models and interactive camera views from multiple video feeds of live sports events.
Jorge Alonso Mendoza