Face the Facts
Thursday, 25 July 9:00 AM - 10:30 AM
Session Chair: Emily Whiting, ETH Zürich
Thursday, 25 July 9:00 AM - 10:30 AM
Session Chair: Emily Whiting, ETH Zürich
This talk introduces a rapid, deformer-based approach to facial rigging using only skin clusters, (in-house) wire deformers, and pose-space deformation. The resultant rigs are fast, art-directable, and quick to build.
Gene Lee
Walt Disney Animation Studios
John Kahwaty
Walt Disney Animation Studios
Greg Smith
Walt Disney Animation Studios
Andy Lin
Walt Disney Animation Studios
Matt Schiller
Walt Disney Animation Studios
This talk presents a process for rendering a realistic facial performance with control of viewpoint and illumination based on a set of high-quality geometry and reflectance scans of an actor in static expressions driven by one or more high-resolution video streams of a performance.
Graham Fyffe
USC Institute for Creative Technologies
Andrew Jones
USC Institute for Creative Technologies
Oleg Alexander
USC Institute for Creative Technologies
Ryosuke Ichikari
USC Institute for Creative Technologies
Paul Debevec
USC Institute for Creative Technologies
A fast and flexible technique for creating hair styles directly from modeled geometry by advecting streamlines in sparse high-resolution velocity fields derived from the surfaces or curves.
Ashraf Ghoniem
DreamWorks Animation
Ken Museth
DreamWorks Animation
Incendiary reflection aims to create computer-generated emotion by letting people recognize pseudo-generated facial expressions as changes to their own facial expressions. The system provides feedback of deformed facial expressions and could change emotional states.
Shigeo Yoshida
The University of Tokyo
Sho Sakurai
The University of Tokyo
Takuji Narumi
The University of Tokyo
Tomohiro Tanikawa
The University of Tokyo
Michitaka Hirose
The University of Tokyo