Movie Sampler
Thursday, 25 July 3:45 PM - 5:15 PM
Session Chair: Eric Tabellion, PDI/DreamWorks
Thursday, 25 July 3:45 PM - 5:15 PM
Session Chair: Eric Tabellion, PDI/DreamWorks
For "Oz: The Great and Powerful". Sony Pictures Imageworks extended Arnold's GI render pipeline to handle large-scale volumes alongside surfaces. This talk covers an overview of the integration of Field3D volumes into the path-tracing engine, multiple scattering approximations, the OSL shading system, and Katana.
Magnus Wrenninge
Sony Pictures Imageworks
Chris Kulla
Sony Pictures Imageworks
Viktor Lundqvist
Sony Pictures Imageworks
Discussion of the innovative fur-rendering technology that Rhythm & Hues deployed in the photorealistic depiction of the tiger Richard Parker for Ang Lee's Academy Award-nominated feature film "Life of Pi".
Ivan Neulander
Rhythm & Hues
Toshi Kato
Rhythm & Hues
Kevin Beason
Rhythm & Hues
A simple importance-sampling method for rendering subsurface light transport described by a BSSRDF on arbitrary geometry without any pre-computation.
Alan King
Solid Angle SL
Christopher Kulla
Sony Pictures Imageworks
Alejandro Conty
Sony Pictures Imageworks
Marcos Fajardo
Solid Angle SL
How non-physical shading tricks were employed in "Monsters University", Pixar's first film using global illumination, to shade its many characters.
Byron Bashforth
Pixar Animation Studios
Beth Albright
Pixar Animation Studios
Jonathan Hoffman
Pixar Animation Studios
George Nguyen
Pixar Animation Studios