Advances in Mobile Graphics (SIGGRAPH Mobile Talks)
Wednesday, 24 July 10:45 AM - 12:15 PM
Session Chair:
Wednesday, 24 July 10:45 AM - 12:15 PM
Session Chair:
Unity Technologies is developing interactive technologies for the high-end spectrum of mobile hardware. The main goal is to achieve believable shading and lighting of human skin, and to probe the practical limits of modern mobile hardware.
Renaldas Zioma
Unity Technologies
Ole Ciliox
Unity Technologies
Mobile GPUs differ from desktop systems in architecture as well as raw performance. This talk discusses how to get the best from the rendering and GPGPU capabilities of modern mobile hardware and how desktop GPU experience may be misleading.
Andrew Garrard
Samsung Research UK
This talk identifies and explores potential solutions to the challenges that exist in bringing AAA-quality graphics to mobile, including the new features exposed by OpenGL ES 3.0, the trend to high-resolution screens, and a novel "on chip" deferred-rendering technique for Mali GPUs.
Sam Martin
Geomerics Ltd.
Marius Bjørge
ARM Holdings, plc
Sandeep Kakarlapudi
ARM Holdings, plc
Jan-Harald Fredriksen
ARM Holdings, plc