It used to be about getting analogue data in and out of the digital world. Today it’s about connecting those various digital worlds into a fluid creative process.
While studios look to tighten budgets, minimize risk and broaden films’ reach worldwide across platforms, there is no standard operating procedure for studios to produce content. Shorter schedules, and globalization are as disruptive to the digital pipeline today as non-liner editing and digital cameras were to their analogue counterparts.
We'll walk through digital pipelines, expose a few of the methods and workflows that haven’t changed for far too long, and take a look at trends in production workflows that will allow studios to quickly adapt to these ever changing environments.
COURSE SCHEDULE
2 pm
Introduction and History of Digital Production Pipelines
D. Grant
2:30 pm
Anatomies of Pipelines Today
Gibbs, Lavietes, and Stein
4 pm
Digital Production Ecosystem
B. F. Grant
4:30 pm
Future
All
4:50 pm
Questions and Answers
All
Level
Introductory
Prerequisites
None
Intended Audience
This course is intended for artists and engineers, and entertainment professionals interested in the process of creating content.
Instructor(s)
Darin Grant
Method Studios
Michael Stein
MPC
Steve Lavietes
Sony Pictures Imageworks
Jonathan Gibbs
PDI/Dreamworks
Barbara Ford Grant
How to Make Good Pictures, LLC